Well, if you're counting, I missed posting last week.
It's actually been pretty tough. I've attended 3 funerals in the past week and a half, one of which was for an old friend of mine, Fred Brown, who died in a car accident.
Yeah, I know...those things happen all of the time. But, for me, this is the first time that it's been a friend. All of the funerals actually made me very thoughtful (and thankful to God) to be able to write this to you. Fred was a huge supporter of my art way back before I actually did much with it, and he always sent notes of encouragement about Doc Monster and Ghost Zero.
I know he'd really would have like to have seen how this story turns out. I just hope I'm around long enough to finish it. You never know.
And since you don't know...you'd better tell someone you love them. Go do it now.
I get the feeling that old Clay is due for a shock, don't you? :)
I'm still working with just how limited a pallette I want to have on this comic. When I look back at the fight scene with Doc and the shotgun-toting hick, I think I overdid it just a little. In fact, when this is finally collected, I think I might go back and rework the colors there. They just stick out too much. I like this one better.
I don't know how many of you are Tom Strong fans, but I've recently caught up on all of the collected issues (thanks to our wonderful campus library), and I LOVE Chris Sprouse's art. If you want a peek of it, take a gander here. The guy's anatomy is solid and dynamic, and he has a great feel for capturing action scenes. Well done, indeed!
In other news, I have to say I'm Jonesing to see the new Captain America movie. I did go to see Green Lantern recently (which I thought was a fine movie, in spite of what the critics say), but Cap is the "must see" movie this year.
I also got together with some friends to play a game of "Heroes Unlimited" (which may not mean anything to you younger folks, but for those of us who were D&D nerds before it was cool (hmm..was it EVER cool?), we know the Palladium system. We had a blast. The game is set in 1950, and we went up against a mad scientist and his thought-controlled robots. Great fun, and my character, a supersoldier experiment named "Regent" did pretty well.
Enjoy your weekend, everyone! Doc will be back next week!
This panel is a case in point. I had to draw that close-up of Clay twice before I got it right. Fortunately, the smaller image worked out ok. But, even with the delay, I did get this panel out this week. Maybe, if I were one of those guys who had the whole story thumbnailed out in advance, this wouldn't happen. Maybe. But, I HATE doing that. Part of the enjoyment for me is thinking on the fly...stitching the images and dialogue together as it happens. That way, it remains challenging and fresh, and I don't feel like I'm just beating a dead horse (or story).
Yeah, I know..it's probably a stupid idea. But, it's how it works for me.
Poor Clay. I suppose he's allowed to have a bit of a fit...he's been deprived of sleep and thrust into some pretty weird situations. We'll see how he keeps coping as the story rolls along.
Mommas don't let your babies grow up to be fictional characters. :)
This little piece is an homage to the holiday, to our WWII soldiers, and to the coming Captain America movie. It's modeled after a WWII recruiting poster "We Clear the Way - The Army Corps of Engineers" visible below.
I thought it was a great poster, and with the holiday and Cap in my head...it seemed like a natural combination! I hope you enjoy.